Tackling Tempests and Trailing Tengus
Close only counts… A few days into faction warfare, and I’m fleeting up and roaming around. Today I’ll give a three informal after action reports of situations that didn’t work. Tricky Tengus On a roam starting in Nenn, intel told us a pair of Tengus were running mission sites a few systems over. We take a look at our fleet, mostly frigs and destroyers, and decide that between an Arazu and some tacklers, we had a chance to sneak a point in and hold at least one Tengu long enough to get the rest of us in. Operations commence with the fleet holding on gate outside the Tama system, home to our pair of would-be kills. They don’t appear to notice anything aside from one fleet member warping through system. We get cloaked eyes into the mission room. Then it comes to light that the Tengus have a Buzzard hanging out off-gate watching traffic. This doesn’t seem to be a problem, as we just need to sidle our tackle in and then once point is accomplished, the Buzzard is irrelevant. Then a fleet mate jumps the gate. The Tengus spook and dock up. Good game. The moral of this story Continue Reading →