Odyssey Mumblings, The First
Odyssey is upon us. As much as I’d love to make a crack a Jester’s great caravan of the stars, there are some other ideas I’d like to spin out a little. With the hints in CCP’s release at PAX, there’s plenty of opportunity to speculate and put on our tinfoil hats! I’ll put some posts up over the next few days regarding the topics announced in at PAX, and my thoughts regarding those topics. Today I want to talk about exploration a bit. Discovery scanning. We have no idea what it is. I can hope that it is a system that makes the process of scanning sites down more enjoyable. Currently the dedicated explorer is pigeon holed into a few core concepts. You need a scanning ship, either a CovOps or a T3 fit properly. If you are serious about beating the competition, you probably also have another account with a combat cruiser, again likely a T3, flying with you to jump into those sites as soon as you find them. The choice of useful ships is rather limited, and the fitting requirements to take advantage of those ships narrows the selections even more. The skills needed to fly Continue Reading →