Faction Warfare in Inferno
I just read the new dev blog. My two main accounts are faction standing agnostic, in that they decline any and all anti-faction missions because I have a habit of relocating to various areas in space. Grimmash so far has 8+ standings with the Amarr Navy, Federation Navy and Ishukone Watch, as does my industrial pilot. On those characters I value the ability to get perfect refines and jumps clones anywhere, and I like being able to fly in any area of space without wondering if gate guns are going to light me up like Paxista smuggling a certain book. But my third account has a frigate pilot that does not care a whit about faction standings. She’s only meant for fun. The new FW changes excite me, and after a week and half of the trade alt training for more order slots, I may have to get that pilot up to Tech II projectiles. The thought of having meaningful, structured pvp appeals to me. I spent an all too brief stint in RvB, having fun blowing people up, and I have… 50 or so Rifters and half as many Thrashers languishing over in the RvB systems. I could up Continue Reading →