Guide: Skill Planning
Given some of the recent posts around the skill system in Eve, and some discussions in game with Corp members, I am going to propose a boring, but highly useful initial skill plan for new players who have no real idea what they want to do. This list also focuses on Flying in Space skills for a basic combat oriented pilot. I am assuming a new player is not going to immediately decide to go the industry or science based career paths. I’ll list these in a general order of training. A key note: Training to your racial frigate and gun type of choice is always a good first day of Eve approach, as it will let you actually do something in game. It may also be worth training a few levels in the racial cruiser and medium turret or missile too, but that is by no means an absolute. It just gives you a few more ships to play with early on. Also, playing through the tutorial missions will get you many of these skillbooks for free, so it is worth sending a day or three doing those missions! Core Fitting SkillsThese are horribly boring, but are highly useful Continue Reading →