Carrier Blues

A very nicely written article over on CZ had a negative take on making carriers more active and skill based to use. This may be an oversimplification, but when the article talks about going from AFKtars to 4b isk carriers to combat ratter hunters, it sounds a little bit like whining about being unable to AFK to me. The article does bring up the idea of how changes to the game can impact players wanting to play the game. I don’t agree with one of the underlying pretenses of the article: Isk making should be an activity that by and Continue Reading →

Account Sharing

Sugar Kyle put up a post about account sharing. Reading the comments, I saw a few pain points that cause account sharing: -Titan and supercapital sharing -Managing corp assets, roles etc… -Skill queue issues for mobile individuals or individuals with life schedules that cause long periods away from a computer to access the character -Family/Friend account sharing I may be naïve, but two and a half of these have game mechanics or EULA conditions that are being ignored, or that directly forbid the activity. Sharing any hull in the game is possible. You can do it in a couple of Continue Reading →

Have a Little Faith

Just a super quick post tonight.  There is a lot of serious business in Eve.  Lots of serious topics, in game and out.  We rage about the game, we rage about what people do in game.  We rage about what people do out of game.  We take everything so damn seriously. Despite all the seriousness, two things have happened recently that I think highlight how positive the Eve community is despite all the negative press. First, when I came back from about six months or so of complete absence from the game, I was a bit worried about what I Continue Reading →

Slippery Slopes

Before we start:  I feel like half of my posts are just responses to Ripard Teg, but the guy writes so much and on so many topics that I find my self not caring.  Just a throwaway thought before I get down to it. Read this.  And then maybe the thread associated, and maybe some of the previous articles.  This is the internet, I can wait. Now we can start.  Most of the debaters in the the topic of what kind of players play Eve and how CCP should treat them seem to accept that both the “Bonus Room” scam Continue Reading →

Trees vs Choices

After spending some time with Diablo III, I was reminded of maybe the most fundamental change between D2 and D3, and in “old” Bizzard and “new” Blizzard.  Most of you are probably aware of the skill trees in Diablo 2.  Some of you may have played World of Warcraft.  Both had skill trees that looked like a flow chart: A Diablo II skill tree. An “old” WoW talent tree. Both operated on the idea that at various experience levels you gained points to spend in the trees.  These points either improved abilities or unlocked new ones.  Diablo 3 and the Continue Reading →

Necessary Force

Only three things in Eve are certain.  Death, taxes, and rage. Ok, death and taxes may not actually be certain, I’m not really sure.  But one thing that can always be counted on is player rage.  This week’s ragefest has been a nicely simmering stew of CCP missteps, player reaction, and CSM posting.  If you guessed that I am referring to the Ishukone Scorpions, you win a tritanium! Up front, I don’t give an Ibis about what CCP did, if it is favoritism, or any of that.  But the facts of the story and the apoplectic response to it are Continue Reading →

The Value of (In)security

I got to reading a bit of the forum thread for the SVT ballot dev blog.  There are some wonderful quotes such as “TEST vote, please ignore.”  (I love that.  Sorry TEST.  It’s just funny, in a dark sort of way.)  There is the usual tinfoil hat-ery going on, even though null blocs didn’t sweep the elections.  There is the important idea that no voting system can represent people who cannot vote.  Most interesting to me is the sentiment that null bloc candidates are bad.  I’m not a null bloc guy, and don’t currently want to be one.  But I Continue Reading →

My Little Corner of the Cluster

So ice changes, they are a coming.  Not sure how this is going to shake out.  Jester wrote an interesting take on why it might be a good idea to remove ice from high sec in the long run, and why it’s ok for prices to go up.  I disagree. First there is the problem of POSes.  For small group and industrial groups working in non-null space, the cost and effort of maintaining POSes is not insignifigant, and any real consideration of running one has to balance the cost of fuel against the potential profits from running said POS.  For Continue Reading →

CSM 8 Results, Fanfest, Stuff

10 for 14 on my picks.  Not bad, even if a few were shoe-ins.  What surprised me more was the balance of who got in outside the bloc vote.  Mike Azariah but not Unforgiven Storm?  To me that was the biggest shock.  Nice to see Mike get a seat after so much time, though.  Apparently persistence pays off, even in spite of the Null Bloc ballots. So this thing called Fanfest happened.  I didn’t go.  I followed the news as best I could.  Lots to talk about.  Too much to talk about, really.  So I’ll spin out some threads in Continue Reading →

Reasonable Foreseeability

In the wake of Burn Jita 2, I have a few thoughts: Who plays Eve, but ignores the metagame? How do haulers, one of the most at-risk groups to events like BJ2, manage to ignore it? What responsibility does CCP have to players in regards to known events that CCP is not actually causing? I’m fairly sure the answers to the first two are something like “many” and “through dumb luck”.  But the anser to the third is not clear.  One very angry pilot posted the following in part of a draft letter he plans to send CCP, and posted Continue Reading →