DMV Meetup

Sugar Kyle set up an event at the Dogfish Head pub in Arlington, VA last night.  It was a blast!  Head count came in around 50, with people from all parts of Eve coming out to have fun.  BRAVE, TEST, PL, Goons, Nulli, Low Sec, Wormholes, High Sec, it seemed like someone came from every corner of New Eden!  The best part was the fact that everyone was friendly, much beer was had, and a good time ensued.  I was worried when I told Lychton I was with ABA (we bagged a few of their guys a few nights ago), Continue Reading →

Initial Rhea Thoughts

I have had a bit of time to play with some aspects of Rhea since it dropped earlier this week.  The first thing I did was futz with my monitors and graphics card, got my setup running Eve across three screens, then bee-lined for Thera on an alt.  Bee-lined doesn’t really make much sense, bees don’t fly in straight lines.  Anyway, I went to Thera. First, Eve with PBR is gorgeous, especially blown out across three monitors.  Things are pretty.  The only exception is planets.  The resolution on the texture map for planets is not holding up well when you Continue Reading →

The Job

Today was about The Job. It was always about The Job. You could wax philosophical about the state of relations between the Empires. You could talk about that strange star on the holoreels. You could moan about the unjust advantages capsuleers obliviously flaunted over those with just a single body, a single life. But it really just came down to isk. To get isk, you had to do The Job. Currently The Job was both lucrative and immensely frustrating. Jen was snugly inside her corporation-issued Resource Extrication and Exploitation Platform. The C-REEP, or just the Creeper, as most of her Continue Reading →

Forgotten Containers

I’ve been getting more choosey in how many ships I keep hanging around. Part of this is my desire to have isk on hand instead of assets that I need to haul. Most of my characters lives in wormholes now, and Red Frog doesn’t deliver there. The only pilots left in high sec are a few hauling and trading alts to ease logistics of getting stuff to and from the far reaches of space. You never know where that exit will pop up, or how long you will have it. The result of that was that I consolidated all of Continue Reading →

Origin State: Blog Banter 61

Blog Banter 61: The new This is EVE trailer has combined with a lot of community enthusiasm to generate a massive uptick on new character creation. There has been a lot of buzz about how to help and funnel those new players into fun and satisying careers in Eve. TurAmarth asks this question: “What would we encourage ALL new players to do in their first month to get them to subscribe long term, if we had to give out one set of advice for everyone (which we do if we’re giving general advice)?”  -Kirith Kodachi Response What should a new Continue Reading →

Putting the Market in Place

After a chat with Corbexx a few weeks back, I got to thinking about what could really help POS wormhole dwellers. I had an offhand comment about markets and contracts in my write up. The more I think about this, the more I like it. One of the biggest hurdles in w-space is the logistics of getting stuff in and out. I don’t mean the ships moving around and chain scanning. That isn’t too hard. The hard part is aligning your membership to bring the right things in and take the right things out. Most of Eve has access to Continue Reading →

PI Guide Up

I finally pulled together something that has been posted by me in various places at various points and put it into my guides, now plural.  Behold, a basic guide to PI extraction!  It only covers the most effective way to get P1s and briefly talks about running those P1s into bigger PI chains.  You can click the link above, or use the nav bar to get there.  Enjoy!

Watching the Procession

Lights blinked on the control console, illuminating the dark cabin with a staccato pattern of various colors. Various displays fed constant streams of information to a pilot sitting alone in the sole chair in the cabin. For his part the pilot glanced at the screens occasionally, but mostly he stared out of the viewport that dominated the bulkhead before him. A single star shone, flanked by a deep blue nebula. In the near ground a planet was slowly spinning, complete with attendant moons. The vista had a cold, majestic beauty which seemed to be distracting the pilot. Of course this Continue Reading →

Marking Milestones

Sometime last night I hit 60m skillpoints on my oldest Eve character. For some reason, this milestone seems bigger than others I have passed. There are simple reasons. In the last few months I have finished training all T2 cruisers and medium weapons, and all T3 hulls. That is not completely true, I cannot fly Interdictors, Heavy Interdictors, or T2 industrials, but it is close enough. My main also has moderate competency in mining, industry, research, and a fair portion of invention, as well as the skills to fly an Orca.   He can scan. He can lead a moderately sized Continue Reading →