Tragic Tayra

The night started out rather slow, as many nights do.  No new sigs were to be found, but as luck would have it we had a chain of C2 to high sec, a few jumps out from Jita.  Time to sell some loot and goo.  But as I prepared to do so, we noticed a Procurer appear on dscan.  With only one ore site in system, I hopped into the Proteus and went to go get a nice perch and maybe pounce.  Sure enough, the mining barge was there, with the sole high slot obviously filled with a mining laser. Continue Reading →

Trees vs Choices

After spending some time with Diablo III, I was reminded of maybe the most fundamental change between D2 and D3, and in “old” Bizzard and “new” Blizzard.  Most of you are probably aware of the skill trees in Diablo 2.  Some of you may have played World of Warcraft.  Both had skill trees that looked like a flow chart: A Diablo II skill tree. An “old” WoW talent tree. Both operated on the idea that at various experience levels you gained points to spend in the trees.  These points either improved abilities or unlocked new ones.  Diablo 3 and the Continue Reading →

Diablo III Loot 2.0 Impressions

Blizzard completely revamped Diablo III a week or so ago, and I decided to take a look.  They made a lot of changes to the game, and most of them would have been amazing… at launch.  That is a very negative statement, and I think the changes are all very nice.  It is just sad to see it happen this way.  I’ll explain the changes briefly, what I think of them, and then why I’m being such a jerk about it. The Past I bought and played D3 shortly after it came out.  Long enough afterwards to not have to Continue Reading →

Where did I leave my keys…

Well.  I re-subscribed to Eve, on two accounts!  Being out of the loop for two expansions really does leave me with a lot to learn.  But life is better, if fundamentally different from nine months ago when I started winding down my time in Eve.  Luckily I have landed back pretty much where I was.  Both my old corps still have me on the roster, so I can take some time to figure out next steps. This will be a slow process for a variety of reasons. First is life.  If you look back a few posts, you’ll see that Continue Reading →

Necessary Force

Only three things in Eve are certain.  Death, taxes, and rage. Ok, death and taxes may not actually be certain, I’m not really sure.  But one thing that can always be counted on is player rage.  This week’s ragefest has been a nicely simmering stew of CCP missteps, player reaction, and CSM posting.  If you guessed that I am referring to the Ishukone Scorpions, you win a tritanium! Up front, I don’t give an Ibis about what CCP did, if it is favoritism, or any of that.  But the facts of the story and the apoplectic response to it are Continue Reading →

Changes…

It’s been a few months.  Due to family illness and unemployment after graduating from my latest round of education I completely left Eve as both an expense I could not justify and a time sink I could not engage in given my play style.  The illness continues, but the unemployment looks to be coming to an end.  I hope to resubscribe soon, but I’m not sure how much time I will have to play. On the blog front, I want to expand what I write about here.  I want to write about more than Eve, as I have had a Continue Reading →

Empty Space

Well, it’s summer again.  Living in the upper Midwest means swings of 38 F to 95 F within a day or two, leading to the lovely situation where my car is full of winter coats and beach towels.  Well, maybe that was a week or two ago.  But reveling in the psychotic nature of the season has left me almost no time to play Eve recently, along with my final finals, and an impending three-week trip.  I’ll be gone until mid June, so I hope everyone has a fun Odyssey launch, and try not to completely wreck the place while Continue Reading →

Odyssey Skill Reminder

Just a quick reminder, although it might me a bit late or irrelevant to you.  Skills for flying a lot of ships are changing come June 4, and you should be ready by doing a few things: If you have Destroyers V and Battlecruisers V update your clone to hold about 6-7 million more skill points. If you don’t have those skill trained, that sucks, but train them as far as you can. If you have BC V, train all the racial cruisers to at least III, and inject Command Ships so as to get the racial Command Ship skills Continue Reading →

The Value of (In)security

I got to reading a bit of the forum thread for the SVT ballot dev blog.  There are some wonderful quotes such as “TEST vote, please ignore.”  (I love that.  Sorry TEST.  It’s just funny, in a dark sort of way.)  There is the usual tinfoil hat-ery going on, even though null blocs didn’t sweep the elections.  There is the important idea that no voting system can represent people who cannot vote.  Most interesting to me is the sentiment that null bloc candidates are bad.  I’m not a null bloc guy, and don’t currently want to be one.  But I Continue Reading →

PI: The Second Month

In my earlier wrap up of my PI challenge, I noted that I was considering running PI on all three characters on one account.  I did this.  Mainly because I though Mabrick’s claims might have a silver lining if I ran it that way. There’s more posts over there, you should read them.  He has some interesting views on Eve. Back to the follow up.  As a reminder, here were the results from the first month.  The key point is that I netted about 134m in profits. Across three characters on the same account, with 4s in Command Center Upgrades Continue Reading →